Download Pioneer

We regularly produce builds of Pioneer to make it easy for players to try out recent developments and to get feedback and ideas. We'd love for you to take Pioneer for a spin. These are unfinished development snapshots, and are lots of fun!

Binary builds

Pre-built copies of the game are available for the following platforms:

  • Linux 32 (20160404 · 4 Apr 2016 · 249.0 MB)
  • Windows (20160404 · 4 Apr 2016 · 223.1 MB)
  • Linux 64 (20160404 · 4 Apr 2016 · 248.6 MB)
  • Mac OS X (20160330 · 31 Mar 2016 · 261.2 MB)

Source code

Complete source for the game, including assets, is always available from our GitHub repository.

See the compiling guide to find out how to get it up and running.

Changelog

For April 2016. Full changelog.

  • New Features

    • First commit of the Bluenose frieghter (#3668)
    • Change to GetPosition and GetVelocity LuaShip functions (#3679)
    • Back port some of Marcels hometowns mod (#3676)
  • Fixes

    • Fix ModelViewer crash (#3672)
    • Fix editing the gas giants in ObjectViewer editor mode (#3677)
    • Legal custom cargo (#3692)
  • Internal Changes

    • NavLight Billboard Gathering (#3667)
    • Change DrawPointSprites to really use Point Sprites (#3670)
    • Lua debug tools, part one (#3675)
    • Updated Xcode project to fix "missing vtable" error (#3686)
    • Saving changes (#3684)
    • SpawnShipNear velocity matching (#3674)
    • Pre-convert to DDS more textures (#3687)
    • Fire once warnings (#3689)