Download Pioneer

We regularly produce builds of Pioneer to make it easy for players to try out recent developments and to get feedback and ideas. We'd love for you to take Pioneer for a spin. These are unfinished development snapshots, and are lots of fun!

Binary builds

Pre-built copies of the game are available for the following platforms:

  • Linux 64 (20160814 · 14 Aug 2016 · 255.5 MB)
  • Windows (20160814 · 14 Aug 2016 · 226.6 MB)
  • Mac OS X (20160330 · 31 Mar 2016 · 261.2 MB)
  • Linux 32 (20160814 · 14 Aug 2016 · 255.4 MB)

Source code

Complete source for the game, including assets, is always available from our GitHub repository.

See the compiling guide to find out how to get it up and running.

Changelog

For August 2016. Full changelog.

  • New Features

    • F3 and F4 Toggles between worldview and their thing (#3765)
    • Navbutton added to mission screens (#3736)
    • Add a TCP Lua console (#3768)
    • Low altitude hyperjumps are illegal (#3753)
    • Add button to Settings menus so user can open their Pioneer folder (#3790)
    • Navigation button update to allow for dynamicBodies as nav targets (SAR and general) (#3789)
  • Fixes

    • Fix crash in by Search & Rescue missions (#3770)
    • NaN in your numbers (#3772)
    • Fix hyperspace star streaks (#3773)
    • prefix std:: to isnan so it builds on Linux (#3775)
    • Use ImageMagick to fix the iCCP profile problem (#3778)
    • Fix crash when jumping into empty system (#3791)
  • Internal Changes

    • Add a function for typesetting time intervals (#3764)
    • Restore Starfield colourisation (#3774)
    • Animated city buildings, instancing improvement (#3777)