Download Pioneer

We regularly produce builds of Pioneer to make it easy for players to try out recent developments and to get feedback and ideas. We'd love for you to take Pioneer for a spin. These are unfinished development snapshots, and are lots of fun!

Binary builds

Pre-built copies of the game are available for the following platforms:

  • Mac OS X (20171007 · 7 Oct 2017 · 201.4 MB)
  • Linux 32 (20171001 · 1 Oct 2017 · 253.6 MB)
  • Windows (20171001 · 1 Oct 2017 · 223.7 MB)
  • Linux 64 (20171001 · 1 Oct 2017 · 253.5 MB)

Source code

Complete source for the game, including assets, is always available from our GitHub repository.

See the compiling guide to find out how to get it up and running.

Changelog

For January 2018. Full changelog.

  • New Features

    • F2 sector view UI moved to ImGui (#4204)
    • Hyperjump planner for F2 sector view (#4241)
    • Lua API StarSystem has new 'govtype' attribute (#4236)
    • Unexplored systems in the sector view zoomed out mode are now grey. (#4229)
    • Commodity market shows description of the commodity selected (#4213)
    • Allow custom factions to make claims (#4233)
    • Don't show radar in hyperspace (#4559)
    • CustomSystem input syntax adapted for easier data entry (#4238)
    • Sectorview zoomout prettier homeworld labels (#4245)
    • Hydrogen scooping from small planets with hydrogen atmosphere (#4254)
    • Commodity market shows import/export icons if trade computer exists (#4227)
    • access all systembody attributes in lua (#4256)
    • Move LowThrust Setting to ImGui (#4261)
    • Small display changes (#4279)
  • Internal Changes

    • Happy new year! (#4240)
    • Errors parsing Ship and Space Station data files will now make the game fail during load, instead of leaving those objects in an indeterminate state to cause a hard-to-diagnose crash later. (#4230)
    • Fix spelling error in docs (#4244)
    • Remove unused strings (#4250)
    • Add forgotten copyright headers to ImGui-files (#4263)
    • Trivial micro change of variable (#4264)
    • Some hash_random related fixes (#4257)
    • Change lua_pushinteger for lua_pushnumber to preserve value of seed (#4255)
    • Updatefuel code duplication (#4262)
    • CityOnPlanet rewrite: recursive to iterative (#4266)
    • New calculations for station commodity stocks (#4267)
    • Asteroid mining results controlled by lua (#4272)
    • Route planner optimisations (#4283)
  • Fixes

    • Planar and azimuthal radar at same time (#4265)
    • Tradeships getSystemAndJump checking (#4268)
    • Fudge-fix projectile ray tracing (#4278)
    • Fix ship stat CSV output (#4277)
    • Make the black hole system navigable (#4282)
    • Modelcompiler fixes for x64 linking (#4285)
    • Set the user data for city geom objects (#4284)