Download Pioneer

We regularly produce builds of Pioneer to make it easy for players to try out recent developments and to get feedback and ideas. We'd love for you to take Pioneer for a spin. These are unfinished development snapshots, and are lots of fun!

Binary builds

Pre-built copies of the game are available for the following platforms:

  • Mac OS X (20180203 · 8 Feb 2018 · 203.3 MB)
  • Windows (20180203 · 3 Feb 2018 · 225.6 MB)
  • Linux 32 (20180203 · 3 Feb 2018 · 255.8 MB)
  • Linux 64 (20180203 · 3 Feb 2018 · 255.6 MB)

Source code

Complete source for the game, including assets, is always available from our GitHub repository.

See the compiling guide to find out how to get it up and running.

Changelog

For September 2018. Full changelog.

  • New Features

    • Add hyperdrive breakdown sound effect (#4401)
    • Unexplored systems soundtrack (#4398)
    • Two new custom systems (#4395)
    • Move start location to Mars (Douglas Quaid!!!) (#4363)
    • Custom systems continued (#4439)
  • Internal Changes

    • Provide other_names to add multiple names to custom systems (#4388)
    • Change tech levels (#4363)
    • Acceleration cap (#4378)
    • Improve Joystick / Input Handling (#4432)
    • Update bundled IMGUI to v1.64 (#4437)
    • Added a clang-format harness (#4429)
    • More Input Improvements (#4440)
    • Update CMakeLists.txt to build the modelcompiler (#4447)
    • Cleanup ExportBodyToLua and the names it uses for output (#4451)
    • Remove OpenGL 2.1 code from the project (#4450)
  • Fixes

    • Quick fix for 4418, disallow zero length buffers (#4420)
    • Fix crash when changing distance sort choice (#4428)
    • Fix for issue 4386 (#4404)
    • The docking request does not require an Autopilot (#4431)
    • SystemPath was not fully specified causing a crash (#4449)