Search found 788 matches

by impaktor
Fri Oct 18, 2019 11:25 am
Forum: Pioneer development
Topic: Trying to customize Sol
Replies: 10
Views: 124

Re: Trying to customize Sol

I'm not sure I see how more stations makes the game more fun? All stations are basically clones of each other. From my perspective, it doesn't add any interesting gameplay. On the contrary, it exposes the weakness of our procedural generation. If we want to give the feeling of a system teeming with ...
by impaktor
Mon Oct 14, 2019 6:29 am
Forum: Pioneer development
Topic: Trying to customize Sol
Replies: 10
Views: 124

Re: Trying to customize Sol

I think Sol is spammed enough with stations, but I suspect Fluffy and Noz have different opinion.

Anyway, if you choose to add any new custom systems, that would be interesting to merge, I think.
by impaktor
Thu Oct 10, 2019 8:15 pm
Forum: Projects
Topic: Clouds
Replies: 34
Views: 21734

Re: Clouds

Pretty cool video, 12 minutes (also for us non-graphics-coding people):

"Coding Adventure: Clouds"
https://www.youtube.com/watch?v=4QOcCGI6xOU
by impaktor
Sat Sep 28, 2019 12:37 pm
Forum: Pioneer development
Topic: Trying to customize Sol
Replies: 10
Views: 124

Re: Trying to customize Sol

Also, I dunno how much small stuff we want in Sol?

Will be strange with Sol being very very detailed, down to small rocks, and then the rest of the systems being more of the format of star + a few planets, some with starports, and that's it.
by impaktor
Sat Sep 28, 2019 12:35 pm
Forum: Pioneer development
Topic: Trying to customize Sol
Replies: 10
Views: 124

Re: Trying to customize Sol

Also, please feel free to add what you think was missing from the documentation, for you to understand the files:
https://pioneerwiki.com/wiki/Custom_Systems

it will help future contributors, and help grow the game content.
by impaktor
Wed Sep 11, 2019 4:39 pm
Forum: Ship and 3D asset development
Topic: Solar Power Facility
Replies: 12
Views: 166

Re: Solar Power Facility

To give actual value to the game, some kind of maintainance docking port plus functionality for it would nice. Could have mission to pick up stranded personell there, or meet spy there, or what ever.
by impaktor
Mon Aug 19, 2019 7:38 pm
Forum: Other space games
Topic: Star Sector Economy
Replies: 3
Views: 1661

Re: Star Sector Economy

Dwarden on IRC posted this presentation of the game "Starsector Review | Explore the Cosmos™ | Ruin Everything™" https://youtu.be/acqpulP1hLo Looks like they have so much impressive game mechanics, some of it could fit into pioneer, like "harvested organs" as illegal goods, trade contracts, and much...
by impaktor
Fri Aug 16, 2019 8:16 pm
Forum: Ship and 3D asset development
Topic: Mini Cheap Converted Orbital Starports
Replies: 4
Views: 161

Re: Mini Cheap Converted Orbital Starports

So this is a bulk ship?

Yeah, I also dream about bulk ships (full-stop?) where some can be converted to space station, i.e. some docking ports.
by impaktor
Fri Jul 05, 2019 12:56 pm
Forum: Other space games
Topic: Starbase
Replies: 1
Views: 114

Re: Starbase

Does she have a cold?
by impaktor
Thu Jul 04, 2019 7:08 pm
Forum: Projects
Topic: PBR Rendering Rewrite
Replies: 7
Views: 304

Re: PBR Rendering Rewrite

Didn't we say that GPL allows the original author to re-use their code under other licenses? I.e. there's no problem you writing code in GPL for pioneer, and then re-use that code in your own non-free project, under some other license?