Search found 820 matches

by impaktor
Thu May 14, 2020 8:40 am
Forum: Ship and 3D asset development
Topic: Haber Medium Freighter
Replies: 11
Views: 128

Re: Haber Medium Freighter

Make things as "hard sci fi" as possible, thinking through that it would work in real life. But still, there is a "game" component, so things should look OK, and be fun to play. There could be a mechanism to rotate the containers when under acceleration that rotates them back when landing? This is m...
by impaktor
Mon May 11, 2020 8:25 am
Forum: Ship and 3D asset development
Topic: Haber Bulk Ship
Replies: 21
Views: 602

Re: Haber Bulk Ship

Nice!

I do like this drawing noz made in irc yesterday that you guys discussed:
https://i.imgur.com/8sC4Qeq.png

I agree that the submarine tower adds interest / character to it. Then we just need an excuse to motivate its function. "It's wehere they store the quibbles"
by impaktor
Thu May 07, 2020 7:10 am
Forum: Pioneer development
Topic: Various astronomy news
Replies: 137
Views: 156654

Re: Various astronomy news

Closes black hole to earth found, star visible from earth with naked eye:
https://www.nationalgeographic.com/scie ... ain-sight/
by impaktor
Mon May 04, 2020 6:29 am
Forum: Ship and 3D asset development
Topic: Courier
Replies: 110
Views: 20552

Re: Courier

Hey!

Do you like doing textures?*

We need texture-people.

*asking for a friend.
by impaktor
Sat May 02, 2020 12:21 pm
Forum: Ship and 3D asset development
Topic: Courier
Replies: 110
Views: 20552

Re: Courier

git commit --author=BobTheTerrible and add a --amend if it's to an already existing commit (i.e. already visible in git log). However, we might not want to do this in git, but instead set up a git-lfs (git large file support), but we can have that discussion in the PR, or IRC. Would involve me/fluff...
by impaktor
Sat May 02, 2020 9:02 am
Forum: Ship and 3D asset development
Topic: Courier
Replies: 110
Views: 20552

Re: Courier

Super cool! Looking forward to getting this beauty into the game!
by impaktor
Fri May 01, 2020 5:31 pm
Forum: Ship and 3D asset development
Topic: Courier
Replies: 110
Views: 20552

Re: Courier

I'm thinking perhaps this could be a good time to move all ship/station/city models from git, into git-lfs, together with music files. Just throwing it out there.
by impaktor
Thu Apr 30, 2020 2:44 pm
Forum: Ship and 3D asset development
Topic: Courier
Replies: 110
Views: 20552

Re: Courier

For ship stats, I think this could be one of those Millenium Falcon / Asp Explorer / Imperial Courier of the game, meaning: good and versetile, not the fastest, or best range but in the top third on most/all stats (except price/upkeep/crew).
by impaktor
Wed Apr 29, 2020 3:20 pm
Forum: Projects
Topic: Terrain Texturing
Replies: 16
Views: 6147

Re: Terrain Texturing

@fluffyfreak any point in making it an in-game option? "delux rig"
by impaktor
Wed Apr 29, 2020 8:58 am
Forum: Ship and 3D asset development
Topic: Courier
Replies: 110
Views: 20552

Re: Courier

The Courier's primary philosophy is that of operational reliability and survivability with every consideration contributing to ensure the Courier's cargo arrives at its destination safely and on time. Some approximate suggestions to inspire you for your blewrb: - "cargo" <-> "payload" (or does "pay...