Search found 578 matches

by impaktor
Mon Oct 02, 2017 1:38 pm
Forum: Pioneer development
Topic: Art inspiration album
Replies: 79
Views: 139721

Re: Art inspiration album

From Elon Musk's latest "blow everyones mind, and I'm so humble about it"-talk:

Image

Image
by impaktor
Sat Sep 30, 2017 3:31 pm
Forum: Pioneer development
Topic: Military Hyperdrive SFX
Replies: 4
Views: 61

Re: Military Hyperdrive SFX

"Ghost drives"? :)
by impaktor
Sun Sep 24, 2017 3:08 pm
Forum: Other space games
Topic: Star Sector Economy
Replies: 2
Views: 73

Re: Star Sector Economy

T...it’s also easier to step back and make some simplifying assumptions. The key one is this: a source of supply can meet any amount of demand up to the supply value, without being used up. This simplifies the algorithm for distributing commodities drastically, since it no longer has to worry about...
by impaktor
Thu Sep 14, 2017 1:52 pm
Forum: Pioneer development
Topic: Which SciFi show does Pioneer most resemble?
Replies: 4
Views: 170

Re: Which SciFi show does Pioneer most resemble?

FluffyFreak wrote:
Thu Sep 14, 2017 1:49 pm
Red Dwarf :)
No, I think he was asking about the game, not the pioneer game-devs. :D
by impaktor
Thu Sep 14, 2017 1:51 pm
Forum: Pioneer development
Topic: New user registrations re-enabled [was: disabled (for now, due to spam)]
Replies: 9
Views: 10864

Re: New user registrations reenabled [DISABLED (for now, due to spam)]

We seem to be out of the woods now. No spam, no new registrations at all in fact, so seems like this is working fine. I'm un-announcing this thread, making it a "normal standard" topic, and edited the headline.
by impaktor
Sun Sep 10, 2017 9:45 am
Forum: Pioneer development
Topic: New user registrations re-enabled [was: disabled (for now, due to spam)]
Replies: 9
Views: 10864

Re: New user registrations DISABLED (for now, due to spam)

Cleaned up and switched to single Q&A. If that's compromised then we'll ask the name of the planet of the second starting option or something. It should be something that really requires the person to have played the game, or even open the game to check the answer. And if some human spammer is readi...
by impaktor
Sat Sep 09, 2017 12:17 pm
Forum: Projects
Topic: Head tracking with Opentrack/Freetrack
Replies: 5
Views: 143

Re: Head tracking with Opentrack/Freetrack

I could only help with git, github, opening PRs and such, if you're not comfortable with that. Fluffyfreak knows the C++ code, and has an oculus rift branch, which sounds like it's a bit in the same domain.
by impaktor
Sat Sep 09, 2017 5:58 am
Forum: Pioneer development
Topic: New user registrations re-enabled [was: disabled (for now, due to spam)]
Replies: 9
Views: 10864

Re: New user registrations DISABLED (for now, due to spam)

I've unlocked the forum again, and trying a new captcha. In this one the noise can be configured, it can be set to be unreadable by humans, but for now I've set it to be semi-difficult. If this fails, based on what I've read on phpBB forums, Q&A is the way to go. When we had Q&A we eventually got sp...
by impaktor
Thu Aug 31, 2017 2:32 pm
Forum: Pioneer development
Topic: New Music
Replies: 30
Views: 1144

Re: New Music

A fast paced combat track: https://ufile.io/gnd9p Sounds 80s retro. Does it fit with the other music pioneer has? A genuine question, as I don't know what pioneer's music sounds like. Sorry to say, but I don't think any of us devs play pioneer with music enabled, so we're probably not that passiona...
by impaktor
Tue Aug 29, 2017 11:26 am
Forum: Pioneer development
Topic: New Music
Replies: 30
Views: 1144

Re: New Music

(For reference, we're discussing my comment on #4038) This is the exact part of the game play that is the death sound (I removed first 0.35 seconds from your death3.ogg). Available for 30 days: https://ufile.io/b1cin Only bad thing is it's captured by external microphone. I have the game on my home ...