Search found 639 matches

by impaktor
Fri May 18, 2018 1:07 pm
Forum: Other space games
Topic: DeltaV: Rings of Saturn
Replies: 1
Views: 23

Re: DeltaV: Rings of Saturn

Looks cool.
by impaktor
Sun May 06, 2018 8:52 am
Forum: Pioneer development
Topic: Various astronomy news
Replies: 114
Views: 141372

Re: Various astronomy news

Looks to be a neat course:
https://my.vanderbilt.edu/astronav/
by impaktor
Tue May 01, 2018 2:49 pm
Forum: Pioneer development
Topic: English clean-up
Replies: 17
Views: 483

Re: English clean-up

My understanding is the -ize (Cambridge style) is actually an older version of British english.

But what really matters:
Image
by impaktor
Thu Apr 26, 2018 7:37 pm
Forum: Pioneer development
Topic: Proper "real" stars in pioneer?
Replies: 18
Views: 21707

Re: Proper "real" stars in pioneer?

https://science.slashdot.org/story/18/0 ... ver-online

yea-yea, I know "who reads slashdot these days". I do. Deal with it!
by impaktor
Mon Apr 16, 2018 7:03 pm
Forum: Pioneer development
Topic: Art inspiration album
Replies: 88
Views: 146297

Re: Art inspiration album

About a new book on Soviet era design
https://www.atlasobscura.com/articles/s ... gn-history
by impaktor
Thu Apr 05, 2018 6:39 pm
Forum: Pioneer development
Topic: Various astronomy news
Replies: 114
Views: 141372

Re: Various astronomy news

This should be of interest to us outside of this thread:
https://www.johndcook.com/blog/2018/04/ ... log-scale/
by impaktor
Fri Mar 30, 2018 1:57 pm
Forum: Pioneer development
Topic: Where are all the AI ships?
Replies: 15
Views: 282

Re: Where are all the AI ships?

Another idea I had is to have some transporters hovering around stations (like in original Frontier) See thread on the "Longnose" bulkship, in dev. is there a chance that they're spawned inside the planet no Are there any plans for extended player-AI interaction in the future? yes, docking, trading...
by impaktor
Fri Mar 30, 2018 12:56 pm
Forum: Pioneer development
Topic: Where are all the AI ships?
Replies: 15
Views: 282

Re: Where are all the AI ships?

I haven't read the full thread, but the propper way, that fluffyfreak was considering, for making pioneer less lonley is separating simulation of AI ships, so only those close to you are fully created, and the rest only show up as blips on the screen, until distance is reduced. There are threads on ...
by impaktor
Mon Feb 19, 2018 8:04 am
Forum: Pioneer development
Topic: English clean-up
Replies: 17
Views: 483

Re: English clean-up

I've made a branch with your changes: Diff can be seen here: https://github.com/impaktor/pioneer/commit/93f5262ccbc181af2470da962f7884dcce1a69d0 There are far too many changes to be merged without going through the API, and as far as I can see they're all very minor where it basically comes down to ...
by impaktor
Thu Feb 15, 2018 1:26 pm
Forum: Other space games
Topic: Paragon becomes Jumpdrive
Replies: 12
Views: 18828

Re: Paragon becomes Jumpdrive

Is the meaning:
- you can still give us money
- but we will no longer develop the game