Search found 10 matches

by Thaeris
Sat Nov 27, 2021 6:33 am
Forum: Pioneer development
Topic: We're now on youtube
Replies: 3
Views: 193

Re: We're now on youtube

That'll give WKFO a run for his money!

:P
by Thaeris
Mon Aug 23, 2021 9:42 pm
Forum: Pioneer development
Topic: forum issue
Replies: 8
Views: 315

Re: forum issue

Nope, it's not just you. It looks like some software maintenance is required, which is something well, well beyond my pay grade.
by Thaeris
Sun Aug 22, 2021 3:50 am
Forum: Ship and 3D asset development
Topic: Bowfin Light Fighter
Replies: 25
Views: 47404

Re: Bowfin Light Fighter

Nozmajner, I was wondering if I could ask the man himself about some of the "lore" behind this ship! There are notes on a specific military variant, which we actually mused about a little over IRC a few weeks back. I presume that version is only available to diplomatically-qualified govern...
by Thaeris
Wed Aug 11, 2021 11:48 pm
Forum: Other space games
Topic: Starshatter
Replies: 0
Views: 874

Starshatter

Just thought I'd write a quick blurb on this one. This is a really neat game, and if I was still on Windoze I might still be tinkering with it: https://www.youtube.com/watch?v=CRmBfQk_mls ...Tried to find a cooler video, but the old fan trailer with Holst playing as the background track seems to hav...
by Thaeris
Sat Jul 31, 2021 12:05 am
Forum: Other space games
Topic: Vega Strike?
Replies: 0
Views: 127

Vega Strike?

I know this game exists. I know it has existed for a long time. And, for a long time, I have not been remotely interested in it. I'm making note of it as I was reading about the various musings on bars and station locations, etc. And, Vega Strike does have that (or something which approaches it), an...
by Thaeris
Thu Jul 29, 2021 12:40 am
Forum: Other space games
Topic: Helium Rain
Replies: 3
Views: 1484

Re: Helium Rain

I like this game a lot - I've not played it in a while, but that's also a good thing as it's a massive time sink. ...One thing I do want to comment on is some of the design that went into the game. Namely, orbital mechanics, or what is supposed to be an approximation for them. I want and need to lea...
by Thaeris
Wed Jul 28, 2021 11:50 pm
Forum: Other space games
Topic: Orbiter - Space Flight Simulator
Replies: 3
Views: 163

Re: Orbiter - Space Flight Simulator

Neat. Just a matter of time before someone switches up DirectX for OGL etc., and a Linux port should happen.

:D
by Thaeris
Tue Jul 20, 2021 1:55 am
Forum: Pioneer development
Topic: Syndicates, Revolutionaries, and Opposition Governments
Replies: 2
Views: 261

Syndicates, Revolutionaries, and Opposition Governments

So, I was reading up on some various ideas, including mission ideas, and started to wonder how those might fit into the game. As of now, they probably wouldn't. But, in the future with some additional work, they just might. And, the proposals here, which certainly can't be new, might allow them to d...
by Thaeris
Sun Jul 18, 2021 11:01 pm
Forum: Pioneer development
Topic: Proposals for Weapons and Fire Control Systems
Replies: 0
Views: 192

Proposals for Weapons and Fire Control Systems

Hello again! My initial impetus for wanting to post on these boards was due to having a hard time with combat. I never got around to writing that post back then, but here are my thoughts now. I don't know what the future holds, of course, but throwing some ideas to the breeze can't hurt, right? ****...
by Thaeris
Sun Jul 18, 2021 7:13 am
Forum: Pioneer development
Topic: Custom Starts, Scenarios, and Skirmishes
Replies: 0
Views: 180

Custom Starts, Scenarios, and Skirmishes

Hello everyone, and thank you for what you do! I am a simple chap, so I am merely throwing out ideas here with no particular solutions. That said, let me get to the point. ***** CUSTOM STARTS, SCENARIOS, AND SKIRMISHES ***** Pioneer currently has three start options which need no introduction. I was...