Search found 113 matches

by WKFO
Tue Sep 24, 2019 8:09 pm
Forum: Ship and 3D asset development
Topic: Solar Power Facility
Replies: 12
Views: 247

Re: Solar Power Facility

https://imgur.com/a/EXottkk

^ ^ What about this arrangement? ^ ^
(I know they are placed badly, I was in a hurry.)

The blue thing is a space station ring for scale. (I think the largest one.)
by WKFO
Sat Sep 21, 2019 3:51 pm
Forum: Ship and 3D asset development
Topic: Solar Power Facility
Replies: 12
Views: 247

Re: Solar Power Facility

When I add one more layer of panels, it becomes this big: https://imgur.com/a/iF5Qu7y Unfortunately, I think the struts I am using are quite tri-heavy and I've already reached 191k tris with no details involving the panels or... well, anything at all. Using 16 vertices cylindrical tubes instead of ...
by WKFO
Thu Sep 19, 2019 8:42 pm
Forum: Ship and 3D asset development
Topic: Solar Power Facility
Replies: 12
Views: 247

Re: Solar Power Facility

Yeah, tubes could be the easy way to go.
by WKFO
Thu Sep 19, 2019 4:46 pm
Forum: Ship and 3D asset development
Topic: Solar Power Facility
Replies: 12
Views: 247

Re: Solar Power Facility

When I add one more layer of panels, it becomes this big:
https://imgur.com/a/iF5Qu7y

Unfortunately, I think the struts I am using are quite tri-heavy and I've already reached 191k tris with no details involving the panels or... well, anything at all.
by WKFO
Mon Sep 09, 2019 9:43 am
Forum: Ship and 3D asset development
Topic: Solar Power Facility
Replies: 12
Views: 247

Re: Solar Power Facility

Yes
by WKFO
Mon Sep 09, 2019 8:09 am
Forum: Ship and 3D asset development
Topic: Solar Power Facility
Replies: 12
Views: 247

Solar Power Facility

Okay, this may be a bit controversial because I don't know how much it would fit into the game. (By the way, it is huge.) https://www.dropbox.com/s/nqx6qeagfqlngn1/powerMultiObj.blend?dl=0 A hexagonal solar power collector/beamer for power hungry colonies. There will be tiny thrusters at the panel-s...
by WKFO
Tue Aug 20, 2019 6:23 pm
Forum: Ship and 3D asset development
Topic: Mini Cheap Converted Orbital Starports
Replies: 4
Views: 192

Re: Mini Cheap Converted Orbital Starports

I would appreciate any kind of suggestions.

I also now want to make the containers larger than those I showed in the sketch. Those small ones require too much work (and possibly processing power).
by WKFO
Fri Aug 16, 2019 9:00 am
Forum: Pioneer development
Topic: Power Generation - Consumption Thoughts
Replies: 1
Views: 130

Power Generation - Consumption Thoughts

Just dropping off my random thoughts here with no coding involved. Every equipment will have a power consumption rate. Some like scanner will constantly draw power while modules like weapons will only draw power when in use. Shields will consume more while charging, but they will consume much less p...
by WKFO
Thu Aug 15, 2019 6:43 pm
Forum: Ship and 3D asset development
Topic: Mini Cheap Converted Orbital Starports
Replies: 4
Views: 192

Mini Cheap Converted Orbital Starports

https://www.dropbox.com/s/l9nrp02iicolzms/CargoMover.blend?dl=0 Since I don't want anyone to suffer from my horrible drawings I made a rough 3D sketch of a ship I had in mind. Included a Malabar (medium-sized ship) and an orbital station docking port for scale. Also a simple schematic (side view): h...