Search found 1096 matches

by FluffyFreak
Tue Aug 08, 2017 3:26 pm
Forum: Ship and 3D asset development
Topic: Courier
Replies: 55
Views: 6883

Re: Courier

Whatever happened to this model?
Did real life go and get in the way again?
by FluffyFreak
Fri Jul 28, 2017 7:49 am
Forum: Pioneer development
Topic: Small amounts of introducing myself, pleading for advice, and offering assistance
Replies: 17
Views: 236

Re: Small amounts of introducing myself, pleading for advice, and offering assistance

Without seeing how you've implemented the code it's hard to say exactly why it's slowing down. Do you have the branch available and pushed on GitHub? However you do want to rate limit it, since the game is probably running at 30 to 60 frames per second, or even more if VSync is disabled where my PC ...
by FluffyFreak
Wed Jul 19, 2017 3:01 pm
Forum: Pioneer development
Topic: Diversification of Trade Commodities, and other ideas.
Replies: 9
Views: 4683

Re: Diversification of Trade Commodities, and other ideas.

Pinging impaktor since he's always been interested in the economy in Pioneer :)
by FluffyFreak
Mon Jul 17, 2017 12:32 pm
Forum: Pioneer development
Topic: Small amounts of introducing myself, pleading for advice, and offering assistance
Replies: 17
Views: 236

Re: Small amounts of introducing myself, pleading for advice, and offering assistance

Hi Ken, Ok so the Lua <> C++ code question, I think your best hope is to try looking at something already ingame so I'll use "LuaComms.cpp" as the example. You have a couple of functions that do stuff and a register function. The functions are exposed by mapping them to a name, this is then exposed ...
by FluffyFreak
Mon Jul 17, 2017 10:29 am
Forum: Pioneer development
Topic: Art inspiration album
Replies: 76
Views: 138323

Re: Art inspiration album

Star Wars hotel/experience coming to disney land
https://disneyparks.disney.go.com/blog/ ... Support15A

Looks flipping awesome!
by FluffyFreak
Fri Jun 30, 2017 8:59 am
Forum: Ship and 3D asset development
Topic: 3D Cockpits
Replies: 50
Views: 17514

Re: 3D Cockpits

WKFO wrote:
Mon Jun 26, 2017 9:17 pm
The only question remaining is: Do I want a back-seater seat in the cockpit?
http://imgur.com/a/1Yejl
Yes please :)
Think of it like this, you can mouse-look all around the cockpit, plus I did some VR experiments a few years ago and might implement it which means you can look anywhere in there.
by FluffyFreak
Tue Jun 27, 2017 12:33 pm
Forum: Projects
Topic: Future rendering topic
Replies: 7
Views: 794

Re: Future rendering topic

Really good PBR explanation
by FluffyFreak
Tue Jun 20, 2017 3:55 pm
Forum: Pioneer development
Topic: Various astronomy news
Replies: 105
Views: 132528

Re: Various astronomy news

What would falling into Jupiter be like https://www.reddit.com/r/askscience/comments/12eggw/seeing_as_how_jupiter_is_a_gas_giant_what_would/?st=j41lgpso&sh=0ce30ef0 Wikipedia (I know) page about the structure of Jupiters atmosphere is actually really interesting https://en.wikipedia.org/wiki/Atmosph...
by FluffyFreak
Tue Jun 20, 2017 1:32 pm
Forum: Pioneer development
Topic: Something about hyperspace
Replies: 13
Views: 446

Re: Something about hyperspace

I saw this feature in X-Wing and Elite Dangerous... Starships turn towards their target before engaging hyperspace. Can't we implement such feature? Like add another "if" in the code to check if the player is aligned with the target within reasonable amounts of rotational deviation? Also note, this...
by FluffyFreak
Thu Jun 15, 2017 1:17 pm
Forum: Pioneer development
Topic: Something about hyperspace
Replies: 13
Views: 446

Re: Something about hyperspace

hi WKFO
About IRC; we pop in and out at different times. Usually you can find impaktor, laarmen or ecraven online though.
Nozmajner is often there and I pop in from time to time.

Andy