Search found 1217 matches

by FluffyFreak
Sat Jan 19, 2019 3:15 pm
Forum: Pioneer development
Topic: Various astronomy news
Replies: 122
Views: 148611

Re: Various astronomy news

"The Earth has been experiencing more frequent asteroid strikes" https://arstechnica.com/science/2019/01/the-earth-has-been-experiencing-more-frequent-asteroid-strikes/?comments=1 Bonus short story called "Sad Kapteyn": https://ph.qmul.ac.uk/sad-kapteyn Speaking of Kapteyn's Star , it passed us by w...
by FluffyFreak
Fri Jan 11, 2019 10:12 am
Forum: Pioneer development
Topic: Code inspiration and rendering resource
Replies: 98
Views: 91143

Re: Code inspiration and rendering resource

That's a great use of Portal rendering tricks. I also feel his pain at asking "Why am i always writing engines?".

Neat video on fitting a game into 40kb
https://www.youtube.com/watch?v=ZWQ0591PAxM
by FluffyFreak
Mon Dec 17, 2018 2:28 pm
Forum: Pioneer development
Topic: Code inspiration and rendering resource
Replies: 98
Views: 91143

Re: Code inspiration and rendering resource

This Twitter thread, just read it, read all of it!!!

https://twitter.com/fullbright/status/1 ... 1107016704
by FluffyFreak
Tue Dec 11, 2018 3:01 pm
Forum: Pioneer development
Topic: My dream for entering stations / cities
Replies: 22
Views: 22060

Re: My dream for entering stations / cities

https://assetforge.io/

Interesting tool for generating assets

EDIT: Also worth looking at his free assets too https://www.kenney.nl/assets
by FluffyFreak
Thu Dec 06, 2018 11:24 am
Forum: Pioneer development
Topic: My dream for entering stations / cities
Replies: 22
Views: 22060

Re: My dream for entering stations / cities

I started porting my isometric viewer from SFML to SDL2 last night.
Got a fair bit done but it'll have to wait until the weekend now.

When it's done I'll write up some info on how it works and try to simplify some of the code as I go.
by FluffyFreak
Tue Dec 04, 2018 12:03 pm
Forum: Projects
Topic: Cities
Replies: 18
Views: 6446

Re: Cities

It might be interesting to use Wave Function Collapse to generate buildings for a city.
by FluffyFreak
Sun Nov 25, 2018 4:59 pm
Forum: Projects
Topic: Hyperjump (& black hole) visuals
Replies: 7
Views: 952

Re: Hyperjump (& black hole) visuals

Hi shadmar! Long time no see :)

This one's amazing -> https://www.shadertoy.com/view/lstSRS
by FluffyFreak
Tue Nov 20, 2018 3:42 pm
Forum: Face generator
Topic: Machine learning ("AI") as a face generator
Replies: 11
Views: 458

Re: Machine learning ("AI") as a face generator

charlieg sadly it's not that simple, we've wanted Evercharts faces in the game for years, but he's been busy. For example he's done artwork for an Amiga game (or two?) in the time frame that we've also been waiting. I'm leaning more and more toward this idea of using a face generator based on GAN's ...
by FluffyFreak
Thu Nov 15, 2018 2:13 pm
Forum: Pioneer development
Topic: Code inspiration and rendering resource
Replies: 98
Views: 91143

Re: Code inspiration and rendering resource

SNES
https://hackaday.com/2018/11/14/memory- ... -nintendo/

Video describing how DMA and HDMA were used for visual effects in the SNES. Really interesting watch, nicely explained.