Search found 1169 matches

by FluffyFreak
Mon Jul 16, 2018 3:50 pm
Forum: Pioneer development
Topic: Code inspiration and rendering resource
Replies: 75
Views: 86351

Re: Code inspiration and rendering resource

Flight sim, planet renderer, with clouds and atmospheric scattering all done in ShaderToy

https://www.youtube.com/watch?v=v_AIhAfT1FQ

All done in SHADERTOY!!!
by FluffyFreak
Wed Jul 11, 2018 3:08 pm
Forum: Pioneer development
Topic: Code inspiration and rendering resource
Replies: 75
Views: 86351

Re: Code inspiration and rendering resource

A talk by Innes McKendrick of Hello Games https://www.youtube.com/watch?v=RGrtDgQlI-8 Really interesting hearing how they deal with their generation system and changes over time. Lots of good info about visualisation of results. Oskar Stalberg of Bad North https://www.youtube.com/watch?v=0bcZb-SsnrA...
by FluffyFreak
Mon Jul 09, 2018 9:32 am
Forum: Pioneer development
Topic: Better Galaxy Map
Replies: 2
Views: 48

Re: Better Galaxy Map

Universe Generation in Elite Dangerous
https://80.lv/articles/generating-the-u ... dangerous/
by FluffyFreak
Mon Jul 02, 2018 12:44 pm
Forum: Ship and 3D asset development
Topic: Lodos Auronox Freighter
Replies: 20
Views: 385

Re: Lodos Auronox Freighter

Do you have all the files as a mod so I can test it?
Just having a lone DDS file makes this tricky as I can't see what Pioneers doing when loading it.
by FluffyFreak
Fri Jun 15, 2018 9:33 am
Forum: Pioneer development
Topic: Various astronomy news
Replies: 116
Views: 143310

Re: Various astronomy news

Looks like it might be time to address the galaxy generation a bit!
http://blogs.discovermagazine.com/d-bri ... yJnNTNKjYU
by FluffyFreak
Tue Jun 12, 2018 9:28 pm
Forum: Pioneer development
Topic: Ship sketches
Replies: 108
Views: 160036

Re: Ship sketches

Hooray for the idea of ship a day ;)
Also they look great.
by FluffyFreak
Wed Jun 06, 2018 1:42 pm
Forum: Pioneer development
Topic: Art inspiration album
Replies: 89
Views: 147651

Re: Art inspiration album

One users mockup of the BFR/BFS as a cutaway
https://www.reddit.com/r/SpaceXLounge/c ... c_graphic/
by FluffyFreak
Wed Jun 06, 2018 9:28 am
Forum: Pioneer development
Topic: Code inspiration and rendering resource
Replies: 75
Views: 86351

Re: Code inspiration and rendering resource

Wow, nice find. I've read a lot of their posts on procedural generation and they're really good.
by FluffyFreak
Thu May 31, 2018 9:51 am
Forum: Ship and 3D asset development
Topic: Textures and Details Input
Replies: 17
Views: 835

Re: Textures and Details Input

I'm 100% sure that I commented on this last night at home. I guess I was more tired than I thought. So I tried this out in modelviewer so that I could take a really close look at details and I'm very impressed! The decal detailing holds up really well no matter how close you zoom and makes everythin...