Search found 17 matches

by darekdeo
Sun May 28, 2017 12:33 pm
Forum: Ship and 3D asset development
Topic: Tide ship
Replies: 28
Views: 11700

Re: Tide ship

Updated thrusters and added holes for armament.

This is how it looks from the front: http://i.imgur.com/bvnuxIm.png
Also updated p3d link: https://p3d.in/hckxp
by darekdeo
Tue May 23, 2017 6:26 pm
Forum: Ship and 3D asset development
Topic: Tide ship
Replies: 28
Views: 11700

Re: Tide ship

Long time no update, found some time today to make top, down and side thrusters:
Image

p3d model to preview, same link as before, updated mesh: https://p3d.in/hckxp
by darekdeo
Wed May 17, 2017 5:16 pm
Forum: Ship and 3D asset development
Topic: Tide ship
Replies: 28
Views: 11700

Re: Tide ship

It is time to update afterburner: http://i.imgur.com/QntbSgt.png And closer look links: http://i.imgur.com/h32uDaA.png http://i.imgur.com/9FTRFNP.png Also updated 3d model preview, same link as before: https://p3d.in/hckxp Currently model has 6818 tris. Triangle count jumped drastically due to cylin...
by darekdeo
Sun May 14, 2017 8:20 pm
Forum: Ship and 3D asset development
Topic: Tide ship
Replies: 28
Views: 11700

Re: Tide ship

Hi, as promised I've updated the model this weekend. Not added much this time, only wings and front sensor. 3d preview (same link, updated model): https://p3d.in/hckxp Currently 2082 tris. http://i.imgur.com/FY1j1oN.png I have a question about the scale. I've added Your reference model nozmajner but...
by darekdeo
Fri May 12, 2017 9:49 pm
Forum: Design docs
Topic: Scanner equipment (interactive) - design
Replies: 7
Views: 2300

Re: Scanner equipment (interactive) - design

I really like the idea and mockup image. Extending it just a little bit: Reminds me of something similar I've read about couple days ago: https://dev.arma3.com/post/oprep-sensor-overhaul In short, there are passive and active sensors. When being passive you read less data, but you are at the same ti...
by darekdeo
Thu May 11, 2017 3:09 pm
Forum: Ship and 3D asset development
Topic: Tide ship
Replies: 28
Views: 11700

Re: Tide ship

Posting this a little bit earlier because I think it is time to get some feedback. So far I've only made base shape without wings. Last day I've spend updating curves and adding extra edges, it is not perfect but I think it does the job. I've always had problems making perfect curves in 3d models. D...
by darekdeo
Tue May 09, 2017 5:48 pm
Forum: Ship and 3D asset development
Topic: Tide ship
Replies: 28
Views: 11700

Re: Tide ship

Hi! I have started working on new model of Auronox Tide based on first, below sketches by nozmajner: https://lh5.googleusercontent.com/-7CR1JPkih-A/Uu5HOIT-wzI/AAAAAAAACbw/oLLslTMhGlI/s640/tide_thumbnails.png https://lh3.googleusercontent.com/-5t0lGs9CYcM/Uu5HOVKrzGI/AAAAAAAACb0/fHzkSHDYbrQ/s640/tid...