Search found 118 matches

by WKFO
Fri Jun 23, 2017 11:46 pm
Forum: Pioneer development
Topic: New Music
Replies: 58
Views: 10608

Re: New Music Candidate

I noticed the strings go crazy in the second version. I will take a look tomorrow (tomorrow as in middle east) So I have taken a look. How I ended up: I CHANGED MY YOUTUBE CHANNEL SEE THE FIRST POST FOR URL I would kindly ask for feedback again before I decide what to do next. More info about what I...
by WKFO
Fri Jun 23, 2017 3:15 pm
Forum: Pioneer development
Topic: My old, incomplete ship model
Replies: 2
Views: 1878

Re: My old, incomplete ship model

Good to see someone already doing sth with it :) (No I am not waiting to see it in game orbsth) I didnt create any retro thrusters so far and two cylinders were the main engines. The huge-er cylinder was a part of cargo hold, along with the box-like parts. As I said I didnt create it with the intent...
by WKFO
Fri Jun 23, 2017 3:09 pm
Forum: Pioneer development
Topic: New Music
Replies: 58
Views: 10608

Re: New Music Candidate

I tried not to ditch it, and I still might try not to ditch it (though I still dont believe I can make sth good out of it). The menacing was unintentional, first of all. I just wanted a slow music to listen to while admiring the planet. I removed the clap, as well, I will remove the drums at the sta...
by WKFO
Fri Jun 23, 2017 1:53 pm
Forum: Pioneer development
Topic: My old, incomplete ship model
Replies: 2
Views: 1878

My old, incomplete ship model

You might start to think I am spamming the forum with random stuff... *ahem I have seen vehicles like "Liberator Criuser" from Star Wars http://rpggamer.org/shippics/liberator.jpg and "F63 Condor" from Elite Dangerous http://elite-dangerous.wikia.com/wiki/F63_Condor Some time ago, I drew a sketch ki...
by WKFO
Fri Jun 23, 2017 10:49 am
Forum: Pioneer development
Topic: New Music
Replies: 58
Views: 10608

Re: New Music Candidate

OK, I might try again sometime later.
I don't think I can really save this one by modifications so...
TRASH BIN! *dumping sound*

Thanks for the feedback btw.
by WKFO
Thu Jun 22, 2017 12:27 pm
Forum: Pioneer development
Topic: New Music
Replies: 58
Views: 10608

New Music

Since I don't want to create a new forum post for every single music I will throw them all in here:

https://soundcloud.com/homeworld-kerbin/tombstone3 (ship-destroyed)

https://ufile.io/fq33k (docking/space station)

https://ufile.io/rk9u6 (space)

https://ufile.io/gnd9p (combat)
by WKFO
Thu Jun 15, 2017 9:45 am
Forum: Pioneer development
Topic: Something about hyperspace
Replies: 13
Views: 3376

Re: Something about hyperspace

Yeah, you are right about auto-rotating and randomization. I never liked "my" idea of randomization anyway.
Also we can create a UI component to show how much fuel will bu used for jump. If it exists already, I don't know about it :)
by WKFO
Wed Jun 14, 2017 1:30 pm
Forum: Pioneer development
Topic: Something about hyperspace
Replies: 13
Views: 3376

Something about hyperspace

This isn't a feature that seriously affects gameplay but I really like it. I saw this feature in X-Wing and Elite Dangerous... Starships turn towards their target before engaging hyperspace. Can't we implement such feature? Like add another "if" in the code to check if the player is aligned with the...