Feature request: Lights

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tropicalpioneer
Posts: 9
Joined: Sat May 15, 2021 4:05 pm

Feature request: Lights

Post by tropicalpioneer » Mon Jun 07, 2021 6:09 pm

Both in open space or in the canyon of a planet I had hard time approaching ships for rescue because of darkness. Of course we have instruments to go blind, but how about a switch for lighting the 50-100m ahead of the ship?

I just mentioned it as well in issue 5208

nozmajner
Posts: 1029
Joined: Mon Jul 01, 2013 3:25 pm
Location: Budapest HU

Re: Feature request: Lights

Post by nozmajner » Mon Jun 07, 2021 7:06 pm

There are plans for rewriting/upgrading our renderer. Hopefully that will bring support for that as well.

FluffyFreak
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Joined: Tue Jul 02, 2013 1:49 pm
Location: Beeston, Nottinghamshire, GB
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Re: Feature request: Lights

Post by FluffyFreak » Wed Jun 09, 2021 7:03 pm

We could add support for a ship mounted light now.
Currently upto 4 lights are chosen but they only really consider stars as light sources. This has always been a bit rubbish. Supporting more lights is possible but comes at a performance cost (of course) without rewriting the rendered to be more modern.

Am simple way to do it right now would be to continue to support the system/star lights, but then allow upto 8 lights total. Then you could have the ship light (if on), plus other nearby lights from other ships / buildings / stations / etc

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