Code inspiration and rendering resource

FluffyFreak
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Location: Beeston, Nottinghamshire, GB
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Re: Code inspiration and rendering resource

Post by FluffyFreak » Mon Jul 13, 2020 8:16 pm


CMDR ARGHouse
Posts: 7
Joined: Mon Feb 11, 2019 1:34 pm
Location: Australia

Re: Code inspiration and rendering resource

Post by CMDR ARGHouse » Tue Aug 18, 2020 6:25 pm

OpenGL Volumetric Clouds using IMGUI:
https://github.com/fede-vaccaro/TerrainEngine-OpenGL

CMDR ARGHouse
Posts: 7
Joined: Mon Feb 11, 2019 1:34 pm
Location: Australia

Re: Code inspiration and rendering resource

Post by CMDR ARGHouse » Tue Aug 18, 2020 6:29 pm

C++ Hydraulic Erosion simulator:
https://github.com/weigert/SimpleErosion

CMDR ARGHouse
Posts: 7
Joined: Mon Feb 11, 2019 1:34 pm
Location: Australia

Re: Code inspiration and rendering resource

Post by CMDR ARGHouse » Tue Aug 18, 2020 6:31 pm

PBR implementations for OpenGL, Vulkan and DX:
https://github.com/Nadrin/PBR

CMDR ARGHouse
Posts: 7
Joined: Mon Feb 11, 2019 1:34 pm
Location: Australia

Re: Code inspiration and rendering resource

Post by CMDR ARGHouse » Tue Aug 18, 2020 6:34 pm

Example of node based terrain gen using IMGUI as an interface:
https://frl.nyu.edu/node-based-terrain-generation/

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