New Music

WKFO
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Re: New Music

Post by WKFO » Thu Aug 31, 2017 3:50 pm

The combat music fits the situation very well IMO and I had no problems with the transition. (I mean it doesn't feel weird when the track changes from ambient/ship-nearby to ship-firing (this track specifically)). I threw another combat track of mine into trash because it failed to be an acceptable "Pioneer type" music.

I plan to, at least for now, make the second track you mentioned a docking (near space station) music because if there is only one track in "docked" so it would repeat over and over again and I would like to have at least 2-3 tracks for "docked" before we put sth in there. If I/we/someone create/find more music for "docked" then it should be better and I can consider putting it in "docked".

Years ago, Emajogi added the Blue Danube to the game. He did a really good job, but... Maybe, a low-chance "maybe", I can try remastering it because it sounds too 16 bit for me (idk, maybe it was on purpose) and some parts are a little... "off". (When you compare it to the original it is nonsense.) Even if I don't do anything, it is good enough already. It would be shame not having this track :)

https://www.youtube.com/watch?v=8nP-FW4aJsY&t=22s

EDIT: Oh, this thought just hit me... Maybe he thought re-creating the original Blue Danube would cause copyright issues so he tweaked some parts.

impaktor
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Re: New Music

Post by impaktor » Fri Nov 24, 2017 8:17 pm


darekdeo
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Re: New Music

Post by darekdeo » Sat Nov 25, 2017 10:44 am

My little brother made these songs after 30-60 minutes of learning how to use LMMS: https://soundcloud.com/user-724072695-129659157

Sounds like something similar to original Deus Ex or Unreal game series has used in 90s and early 2000.

WKFO
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Re: New Music

Post by WKFO » Sat Nov 25, 2017 3:17 pm

Thanks! I got rid of this cencorship problem already but thank you anyway. I didn't even notice how often I was using Wikipedia before someone blocked my access to it.

WKFO
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Re: New Music

Post by WKFO » Sun Dec 17, 2017 1:22 pm

I was thinking of a death music...
https://ufile.io/dvuov
https://www.youtube.com/watch?v=k1-TrAvp_xs

Just noticed... This could be a space music too if worked on.

WKFO
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Re: New Music

Post by WKFO » Sat Jan 06, 2018 9:45 pm

https://ufile.io/w8rlr
A zip file containing 2 new tracks and 2 old tracks I've veery slightly modified.

One of the new tracks is for player-destroyed and the other is for ship-nearby. There is a lack of variety of tracks in these directories.
"Suspense" is slow brass, accompanied by a barely hearable pair of violins. Well, not barely, but I mean... They don't stand out.
"Lacrimosa" is the actual Lacrimosa from Mozart, but I re-did it for piano and synthesizer. Literally a death music. (P.S. I want a new tombstone animation :))

The other 2 is, like I said, slightly modified versions of the old tracks we have in the game. Pioneer2b has a smoother brass and a bit more dominant vocals than Pioneer2 (and a small bit of reverb), and the Blue Danube (Emajogi_v3d) is about a half note higher pitch, also has some filter applied on it. Also, both had a tiny (I mean, TINY) modification in equalizer. Not a big deal, really. So why did I do that? Well, I just think they sound better a tiny bit. Improvement is an improvement.

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