Hyperjump (& black hole) visuals

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impaktor
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Hyperjump (& black hole) visuals

Post by impaktor » Mon Jul 09, 2018 7:25 pm

I'm starting a thread on other ways to animate the effects when jumping to hyperspace, because I think ultimately there must be cooler/better ways. E.g. interstellar (the movie) does some really interesting things.

But what triggered me was:
http://captaineinstein.org/

and their paper on the math:
http://captaineinstein.org/wordpress/wp ... .11085.pdf

nozmajner
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Re: Hyperjump visuals

Post by nozmajner » Mon Jul 09, 2018 8:37 pm

That's quite neat! Would certainly look great when you'd jump close to a planet.
But how it would look beyond c?
(obligatory)

impaktor
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Re: Hyperjump visuals

Post by impaktor » Sat Jul 21, 2018 5:33 pm

Feels like we discussed and shared links to shaders that does this already somewhere here on the forum, but if not here goes the Interstellar paper, which seems like it would fit in this topic:

"Gravitational Lensing by Spinning Black Holes in Astrophysics, and in the Movie Interstellar"
https://arxiv.org/abs/1502.03808

FluffyFreak
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Re: Hyperjump visuals

Post by FluffyFreak » Tue Jul 24, 2018 9:35 am

Also worth pointing that it took 20 hours to render a frame for the Movie ;)

impaktor
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Re: Hyperjump visuals

Post by impaktor » Wed Jul 25, 2018 9:49 am

By the time it's implemented in pioneer, we have super-fast quantum computers!

impaktor
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Re: Hyperjump visuals

Post by impaktor » Sun Sep 16, 2018 12:14 pm

Have we posted this somewhere before? We must have? (I think of "hyperjump visuals" to also include black holes, I'll update subject title to reflect this)

"How to draw a Black Hole - Geodesic raytracing in curved spacetime"
https://rantonels.github.io/starless/

Also, these pictures are cool:
https://imgur.com/a/kocqC

shadmar
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Re: Hyperjump (& black hole) visuals

Post by shadmar » Sun Nov 25, 2018 7:34 am

Here are some stunning raytraced black hole examples that only needs 4 vertices:
https://www.shadertoy.com/results?query=black+hole

FluffyFreak
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Re: Hyperjump (& black hole) visuals

Post by FluffyFreak » Sun Nov 25, 2018 4:59 pm

Hi shadmar! Long time no see :)

This one's amazing -> https://www.shadertoy.com/view/lstSRS

impaktor
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Re: Hyperjump (& black hole) visuals

Post by impaktor » Mon Mar 23, 2020 6:30 am

Really cool video by Scott Manley, going through a wormhole modelled by raytracing:

What Wormholes Would Actually Look Like According To Physics (VR/360)
https://www.youtube.com/watch?v=V7e-1bRpweo

In part two he will explain how he did it.

It would be really cool if our entrance / exit "hypercloud" + hyperspace tunnel looked anything resembling what is seen in that video.

FluffyFreak
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Re: Hyperjump (& black hole) visuals

Post by FluffyFreak » Mon Mar 23, 2020 9:15 am

That would be cool, we'd need to generate the target system to have the visuals to render into

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