Games that are interesting for one reason or another
4 posts • Page 1 of 1
Looking at the code, it's not going to be nearly that simple... lots of files and APIs using DWORD et al and #include <windows.h> everywhere. All of the tools use old .rc -based UIs, and it's very much a windows-developed app. Still a pretty cool project to poke around in and see how they implemented their stuff; some parts like lua MFD handling might make its way into Pioneer in a slightly reimagined state.