Tide ship

Spacecrafts, buildings and other 3D asset creation
Nyankosensei
Posts: 235
Joined: Wed Sep 11, 2013 8:03 pm

Tide ship

Post by Nyankosensei »

I have started it but i have modified a bit your schetch for the backward, tell me if i'm in the right way, blend file here
nozmajner
Posts: 1038
Joined: Mon Jul 01, 2013 3:25 pm
Location: Budapest HU

Re: Tide ship

Post by nozmajner »

I think it looks good. :)
Nyankosensei
Posts: 235
Joined: Wed Sep 11, 2013 8:03 pm

Re: Tide ship

Post by Nyankosensei »

Ops, i have uploaded the wrong file, see that

At the end i want make a tiny version with long noise like your sketch in #24
nozmajner
Posts: 1038
Joined: Mon Jul 01, 2013 3:25 pm
Location: Budapest HU

Re: Tide ship

Post by nozmajner »

This one works too, it's even better.
I'll do some more detailed sketches for the thinner one too.
Nyankosensei
Posts: 235
Joined: Wed Sep 11, 2013 8:03 pm

Re: Tide ship

Post by Nyankosensei »

By watching how work wave thrust i have find this badlooking bug in backward thrust

Image
nozmajner
Posts: 1038
Joined: Mon Jul 01, 2013 3:25 pm
Location: Budapest HU

Re: Tide ship

Post by nozmajner »

Eh, I didn't noticed that. Thanks for the heads up.
Edit: All thrusters were off-place. Must be some error in the rescaling I did w while ago.
Nyankosensei
Posts: 235
Joined: Wed Sep 11, 2013 8:03 pm

Re: Tide ship

Post by Nyankosensei »

N.P. is just for have an idea on how to place them on tide ship
nozmajner
Posts: 1038
Joined: Mon Jul 01, 2013 3:25 pm
Location: Budapest HU

Re: Tide ship

Post by nozmajner »

Side thrusters on the Wave are a bit bad, they are all behind the origin of the ship, so don't build on those side thrusters.
I need to fix them too, but that needs a bit of modeling and texturing.

Fixed the Wave
Nyankosensei
Posts: 235
Joined: Wed Sep 11, 2013 8:03 pm

Re: Tide ship

Post by Nyankosensei »

i have started adding thrust to the mesh, probably directional thrust are a bit to big but not too much by the dimension of the ship, tell me if i have to modify them

Image
nozmajner
Posts: 1038
Joined: Mon Jul 01, 2013 3:25 pm
Location: Budapest HU

Re: Tide ship

Post by nozmajner »

I'd say you should add those at the end of the modeling process. It makes the smoothing of the shape of the craft a hell to work on.
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