Haber Bulk Ship

Spacecrafts, buildings and other 3D asset creation
nozmajner
Posts: 1024
Joined: Mon Jul 01, 2013 3:25 pm
Location: Budapest HU

Re: Haber Bulk Ship

Post by nozmajner » Mon May 18, 2020 6:00 pm

Looks good.
I'd rethink the RCS thrusters though. They feel rather tacked on. I prefer them sinked into the hull, but for a ship this large it could work exposed. But it needs some thought on how to do it nicely.

bobtheterrible
Posts: 148
Joined: Sat Jan 24, 2015 8:03 pm

Re: Haber Bulk Ship

Post by bobtheterrible » Tue May 19, 2020 12:05 pm

This thing is huge! :)

It will be a nice landmark to fly around when one turns up.

As for TEU tonnage, wouldn't 33792 forty foot containers (67584 TEU) be a smidge over 3x the TEU of the Hong Kong? Not that this would be a problem in the future/SpaaAACCCE.

Bob

WKFO
Posts: 172
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Location: Turkey
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Re: Haber Bulk Ship

Post by WKFO » Sun Nov 15, 2020 2:39 pm


WKFO
Posts: 172
Joined: Wed Jun 14, 2017 12:37 pm
Location: Turkey
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Re: Haber Bulk Ship

Post by WKFO » Sun Nov 29, 2020 1:40 pm

Easy access door to the "tug cavity" between container lines from the hangar at the front. Also added some powerful, rotatable illuminators to the sides. I was originally planning to create some simple winch system that could move container chunks around in that cavity, but I guess I might just leave it as a tug access cavity now that the front segment has a dedicated hangar for rocket-propelled movers.

https://i.ibb.co/7rLfmrQ/payload.png

WKFO
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Re: Haber Bulk Ship

Post by WKFO » Wed Dec 02, 2020 8:30 pm

Progressing further container-ship-wards, I added spinning marine radars on both bridges.
https://i.imgur.com/zoTzhSU.gif

WKFO
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Re: Haber Bulk Ship

Post by WKFO » Wed Jan 06, 2021 10:45 am


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